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Science-Related Homework Help Developmental Psychology Topic started by: Demi9192 on Mar 13, 2018



Title: What is a typical classroom application for instructional games?
Post by: Demi9192 on Mar 13, 2018
What is a typical classroom application for instructional games?
 
  A) for step-by-step explanations of difficult concepts B) in place of or as supplements to lab experiments C) in place of worksheets or exercises D) whenever students tire of other teaching methods

Ques. 2

This kind of software choice is the best way to use available data on student performance to create personal learning plans and track progress.
 
  What will be an ideal response?

Ques. 3

What are the effects of high school Graduation Gaps for those students who do not graduate and society as a whole?
 
  What will be an ideal response?

Ques. 4

All of the following statements reflect what teachers believe about students' use of technology except
 
  a. Students know how to assess Web information for reliability and authenticity.
  b. Technology motivates students to learn while supporting different learning styles.
  c. Technology can distract more than help some students with their learning.
  d. Students mainly go to Google first when searching for academic information.

Ques. 5

Which kind of software function is often called by various terms in software catalogs, though products may not necessarily fulfill the function they say it does?
 
  What will be an ideal response?

Ques. 6

Sites such as edshelf, Graphite,PowerMyLearning, and EduStar have emerged to help with this.
 
  A) creating software matched to standards ( B) identifying software available to download C) selecting effective instructional software D) creating software for any content area


Title: What is a typical classroom application for instructional games?
Post by: goatee on Mar 13, 2018
Answer to #1

C) in place of worksheets or exercises

Answer to #2

Personalized Learning System (PLS)

Answer to #3

Those without high school diplomas will be severely financially disadvantaged over their lifetime. Society benefits greatly when students graduate from school as graduates generate higher taxable incomes, have better health, live longer lives, and are more likely to vote and volunteer in their communities

Answer to #4

A

Answer to #5

problem solving

Answer to #6

C) selecting effective instructional software


Title: What is a typical classroom application for instructional games?
Post by: Demi9192 on Mar 13, 2018
This calls for a celebration :raised_hands: