A knowledge-building community is dedicated to sharing and advancing the
knowledge of
a. the group
b. each individual member
c. scientific research
d. none of the above
Ques. 2Anchors refer to
a. simple problems used to establish scaffolding
b. simple problems that link students together
c. complex problems that become the focal point of student interactions
d. complex problems that establish the frame of a project
Ques. 3Which of these would NOT be a design feature of a Jasper Woodbury adventure?
a. Students interacting with simple problems to prepare for complex ones
b. Students watching a video-based story related to a complex problem
c. Students working collaboratively in solving problems
d. Data embedded in the adventure that is needed for problem solving
Ques. 4Which of the following is NOT a primary goal of the thinking curriculum?
a. ability to reason
b. ability to compromise
c. ability to think critically
d. ability to learn independently
Ques. 5Technology is used in education for
a. gathering, organizing, and presenting information
b. providing support to learners with disabilities
c. practicing new skills and receiving feedback
d. all of the above
Ques. 6Just-in-time information is aimed at
a. establishing skill automation
b. recurrent aspects of complex skills
c. giving learners step-by-step information
d. all of the above
Ques. 7The bridge between learners' prior knowledge and learning tasks is provided by
a. scaffolding information
b. just-in-time information
c. recurrent information
d. supportive information
Ques. 8Endogenous constructivism is most effective for :
a. novice learners
b. emerging learners
c. skilled, knowledgeable learners
d. all of the above