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Hpreet796 Hpreet796
wrote...
Posts: 472
4 years ago

To convert OpenGL format to DirectX, remember that when working with matrices A and B, AB=__________.

Textbook 
Fundamentals of Math and Physics for Game Programmers

Fundamentals of Math and Physics for Game Programmers


Edition: 1st
Author:
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getdhgetdh
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Posts: 383
4 years ago
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Hpreet796 Author
wrote...
4 years ago
Appreciate the effort, thank you!
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