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yang yang
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6 years ago
In Ainsworth and Mariner's (2014) study, male participants playing a reaction-time computer game were most likely to blast their opponent with an aversive noise in their headphones if
 
  a. the participant was primed by viewing pictures of very attractive women and his opponent was regarded asbeing socially dominant.
 b. the participant was primed by viewing pictures of very attractive women and his opponent was regarded asbeing of average social dominance.
 c. the participant was primed by viewing pictures of less attractive women and his opponent was regarded asbeing socially dominant.
 d. the participant was primed by viewing pictures of less attractive women and his opponent was regarded asbeing of average social dominance.
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LitLit
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6 years ago
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yang Author
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6 years ago
I appreciate what you did here, answered it right Smiling Face with Open Mouth
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Yesterday
Brilliant
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2 hours ago
Thanks for your help!!
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