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mdagenh1 mdagenh1
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4 years ago
For 3D translation by multiplication, the translation matrix looks like:








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Fundamentals of Math and Physics for Game Programmers

Fundamentals of Math and Physics for Game Programmers


Edition: 1st
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ShaeTime3ShaeTime3
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4 years ago
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mdagenh1 Author
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4 years ago
Thanks for your help!!
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Yesterday
Good timing, thanks!
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2 hours ago
Thank you, thank you, thank you!
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